Yes, most of the times we heard about technology in 2017 was in relation to the ways in which social networks are reprogramming our society and how they are affecting the policy. Instead of facilitating communication, economic opportunities and leisure seem to be getting the opposite. Luckily, there were good things.
Although we should not look away from the challenges that the information age is putting on the table, it is reasonable and understandable to also direct attention to other technologies that make you say "that's great". It is easy to expect to see something so amazing or so ambitious that in a decade it seems incredible.
For me, there are many things that I have seen this year that fall into that description. Some, like the sudden interest with blockchain, make me feel more dread than hope. But others either made me smile, encouraged my imagination or were promising.
Computational photography
When I say computational photography, I do it to refer to the broad spectrum of software technologies that engineers are working on to improve the quality of digital cameras. The latest generation sensors and the best lenses on the market will continue to be essential in this regard, but software solutions are allowing new techniques and constantly improving the most economical cameras.
Smartphones are getting thinner and thinner, but the images they can capture only improve. Software is one of the main reasons for this. Apple and Samsung are using software (and dual lenses) to create excellent depth-of-field effects on their phones and even great directors like Steven Soderbergh and Michel Gondry have decided to start using iPhones to record this year. While. The Google Pixel 2 camera won a recommendation from us this year for its excellent HDR processing, as well as integrating a handful of features with artificial intelligence that make it even more useful. The Essential Phone Andy Rubin was widely criticized for its mediocre camera, butSoftware updates have helped improve it in recent months.
The newcomer Rylo tried to wrest the throne from GoPro, the first device that combines an action camera and a 360 in a pocket gadget with significant software improvements and an affordable price. It has the best image stabilization I've tried. Its editing software allows you to record everything around you to leave the choice of shots for later.
Do not get too excited: the software still has a long way to go before bringing a mobile phone image closer to the look of high-end cameras.
Autonomous vehicles
The discourse with autonomous cars has been going around for so long that by now it is almost worldly. Nobody seemed to care that Waymo officially left the drivers of their autonomous cars last November. And that is huge. Waymo will soon launch its first fully autonomous taxi in the suburbs of Phoenix, Arizona. As is.
The promise of autonomous cars means more efficient trips to work, more free time, less traffic accidents, great advances in artificial intelligence and all kinds of drastic innovations.
As far as features ready for the general public are concerned, Tesla insists its autopilot with limited auto-driving functions will be ready to drive itself from California to New York very soon. That implies that many Tesla users will soon have an autonomous vehicle just because the company decides to launch a software update.
Do not get too excited: this will mean a brutal economic change. Many people will lose their jobs. It is a very important factor to take into account. Also, with all that extra time on the way to work, many bosses will ask for extra work.
Nintendo
Nintendo is in a good moment. We started 2017 with the sad death of the Wii U, an excellent console that never finished booting and much of the conversation revolved around the lack of ability of Nintendo to create a good game for mobile. It is difficult to express how feasible it seemed at the time that Nintendo was going to follow the old days of other companies like SEGA. And then the Switch arrived.
The Switch does what Nintendo knows best: it is not too expensive, it offers a very striking feature and is accompanied by great games. This functionality, effortlessly switching between console and TV, is really useful and caused many people to want one. The most important thing, however, is that the developers also liked it. Ports of old games like Skyrim and Doom feel like kids precisely because now you can play them on the fly and they are almost as good as their counterparts in consoles and PCs. Indie developers are flooding the store with titles like Stardew Valley and SteamWorld Dig 2 . The games made by Nintendo, like Super Mario Odyssey and The Legend of Zelda: Breath of the WildThey have been reviewed by many as the best of the year.
It has not been on the market for a year and the Wii U has already sold almost as many units as the Wii U. The SNES Classic broke records in sales for two months. And the new 2DS XL will maintain the immense catalog of games during the coming months.
Although there is nothing wrong with the PS4 and the Xbox One, their new iterations are partially identical. This year we have seen how they have put improvements in 4K that are powerful but not very exciting. Nintendo is different and we need it to continue to offer good competition.
Augmented reality / Mixed reality
The virtual reality has not finished starting in 2017 in the way that some expected. She is far from dead, and Oculus expects more and more people to start using it with her wireless kit that will cost $ 200. But, with everything, its isolation, the lack of eye tracking and the tendency to make certain users dizzy, the list of problems is extensive. The mixed reality is much more interesting in that it incorporates virtual objects and experiences in the virtual world, solving a large part of the problems of virtual reality and offering different possibilities. 2017 brought us interesting news in that field.
The most modest development comes from the hand of Apple, who introduced augmented reality in their new iPhones and with an AR kit for developers. The functions of the iPhone with augmented reality are not going to go much beyond what we see in Pokémon Go, at least for the moment. But Apple is adding functions little by little that probably improve this section a lot. For now, the most we can hope for are some rudimentary decoration applications and small but useful tools like the AR measuring tape . But remember, the first million iPhone apps were just fart simulators. There are also some who saythat Apple plans to present AR glasses in 2019.
Meanwhile, Microsoft has continued working under the shadow in its HoloLens helmet of mixed reality. The developers have been testing the first prototypes for a long time and from time to time we have great demos that were inspired by Super Mario , the Lemmings and Portal . Microsoft also took some small steps with a line of inexpensive VR glasses , but quite impressive in collaboration with other companies that simulate how mixed reality could work.
And finally, Magic Leap showed their mixed reality glasses that have been so delayed and promised to reach the developers in 2018. They are not as bulky as we feared and, it seems, virtual objects seem to give a sense of permanence and presence. view.
The mixed reality wants you to make holes in the walls of your living room with a laser gun, have a pet dog that constantly walks around your house, build virtual sculptures on the coffee table, fill your surroundings with all the monitors that You can ask, and walk down the street in the real world with avatars of people sitting in their living rooms.
Do not get too excited: mixed reality has a long way to go, so do not expect to walk down the street with the iron giant in the near future. And let's face it, the world promised by Ready Player One sounds pretty awful, so the longer we have to think about this topic, the better.
Adobe
Adobe is the most exciting technology company that few people find exciting. Quick, try to appoint the CEO of Adobe. You can not do it, but Adobe has changed our world radically. Without Photoshop, Twitter would not be half as interesting, and Premiere pioneered consumer-level editing software that allows YouTube's idiotic stars to make two videos per day. Adobe products have also been used for good things that I do not remember now.
In 2017, Adobe introduced a lot of great news for its existing products and showed some new products. He introduced a new version of Lightroom that has been well received, and finally killed Flash , forever. Premiere has some new " immersive video " features that will help you when working with 360º videos.
But Adobe's commitment to developing applications for artificial intelligence includes the true potential for the future. Small changes like enhancingLightroom's automatic configuration with artificial intelligence turned a not very useful feature into something quite useful. Photoshop will also have an " object selection " tool that promises to render obsolete the use of masks and loops when you crop the main subject of a photo. And the tool that thrills me most is the new "Cloak" project , which will allow you to eliminate elements and subjects from a video.
And, of course, we are still waiting for the "VoCo" tool that was shown at the end of last year. It's like Photoshop for sound and is able to make someone's voice say something. Yes, it's scary, but it's also great.
Do not get too excited: false news will be increasingly difficult to identify.
Motion capture
Yes, the movement capture has been around for years, but it's becoming really good on multiple fronts. Hollywood has continued to advance in mocap technology to capture subtle performances. The end of this year's trilogy Planet of the Apes was probably one of the best examples, and it was fascinating to see the film's motion choreographer, Terry Notary , performing his primate routines without computer-generated images in the movie The Square . Without underestimating the work of animators of the apes, see the strange representation of an ape of a human being of flesh and blood as Notary really gave me a better impression of the subtleties that the technology of motion capture is picking up these days.
But the jumps that have impressed me most this year in mocap are in videogames. Creating CGI scenes of video games is usually an arduous task. The movements of the story, the acting and the style of the characters usually bore me. This year, you can see that everything begins to work in games like Uncharted 4 , Wolfenstein II: The New Colossus and, above all others, the performance of Melina Juergens in Hellblade: Senua's Sacrifice . I have not even finished Hellblade because it scares me too much. The designers and writers of the game deserve a lot of credit, but it is Juergens who really makes it shine. Ninja Team used a unique preview systemthat allowed him to see his complete character model and direct his performance in real time. It is a wonder.
Things are only going to improve. Say what you want about James Cameron's Avatar , but he was a pioneer in a lot of effects techniques that have spread throughout the industry. According to reports, the three (!) Sequels use a new mocap system that can capture actors underwater. By the time Cameron is finished we will see movement capture with steroids.
Do not get too excited : imagine something like "Princess Leia: a Star Wars story" starring Carrie Fischer.
Smartwatches as medical devices
The Apple Watch could be the most boring Apple has done, but the great smart watch plan, in general, is not boring at all. These glorified messaging machines could save our lives someday.
2017 was the year in which the Apple Watch began to be really good , and also the year in which the FDA approved the first accessory for medical devices. The Kardiabandit is a supplement that can detect an abnormal heart rate. What's more, a UCSF study found that Apple's built-in heart monitor could detect an abnormal heart rate with 97% accuracy when using an artificial intelligence-based algorithm called DeepHeart along with the device. The same team behind that study later discovered that the Apple Watch-DeepHeart combo could detect sleep apnea with 90% accuracy and hypertension with 82% accuracy. Both disorders are quite difficult to detect with current methods.
It is still early to say that smart watches will become a magical medical assistant that will provide a magical solution for preventive medicine, but we are getting to that point.
Do not get too excited : privacy problems abound , and we'll have to solve them before this technology matures, not later.
Alloys Aliens
Aliens! The news cycles last around 12 hours nowadays, so we have all left behind the news that the Pentagon has a secret program to study possible UFOs. The author of the article, later, spoke with MSNBCand expanded a passage from his article that mentioned "modified buildings in Las Vegas for the storage of metal alloys and other materials that program contractors said had been recovered from unidentified aerial phenomena. The researchers also studied people who said they experienced physical effects after encounters with these objects and examined them for physiological changes. " The author states that the government has not been able to discover the origin of these alloys. That does not mean they come from aliens, but they are a new technology.
It also turns out that Blink 182 guitarist Tom Delonge founded an organization that is working to disseminate more classified information: his partner in the organization is the guy who ran the Pentagon's UFO program. Recently, Delonge told the New York Daily News that extraterrestrial alloys are just the tip of the iceberg. He says a government scientist has been working on what he calls "designing the space-time metric." "It's like a time machine," he said. "You get on this ship and turn it on, boom! You are in China in a minute like a ball of light. "
There's probably some kind of rational explanation in all this, but let me have hope damn it.
Do not get too excited : there is no guarantee that the aliens will come in peace, but for my part, I welcome our alien lords.